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It’s Okay to Leave Side Projects Unfinished

Briandito Priambodo Avatar| By brianditopriambodo on March 10, 2021

    { ๐Ÿšง } โ€“ Because Not Everything Is Worth Doing How many side projects have you left unfinished? There are times when you have the spark and passion for an idea, but you just can’t do it immediately. There are ideas that you would always come back to every now and then but never end […]

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    Where Will UX Design Be in 5 Years?

    Olha Bahaieva Avatar| By olhabahaieva on January 27, 2021

      { ๐Ÿค– } – UX Knowledge for a Designer to Stay Up-to-Date No one could imagine the sudden change in people’s lives in 2020. The same happens in the Tech. You hear about new device releases or new libraries for programmers. All this affects your design work. Every day changes are routine to UX designers […]

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      Stop Solving Real Problems Once in a While

      Dan Nessler Avatar| By dan_nessler on January 6, 2021

        { โ“ } โ€“ How to Stop Taking Things Too Seriously Heard of dark mode? Of course, you have. Dark mode is said to reduce eye strain, it has grown in popularity, and user demand. Sketch recently released a new version of their software offering the dark side of the screen, thus addressing a user need and […]

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        How to Stop Overthinking (and Start Doing Something Instead)

        Briandito Priambodo Avatar| By brianditopriambodo on November 11, 2020

          { ๐Ÿค” } โ€“ It’s All in Your Mind Recently, someone asked me about the best advice or feedback that I have ever received. It did not take me a long time to find an answer to that question. At some point in my career, I used to worry too much and often found myself wavering between […]

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          The Unconscious Problem Behind Our Problems

          Eugen EลŸanu Avatar| By eugenesanu on October 21, 2020

            { ๐Ÿง  } โ€“ When Solving a Problem, You Usually Have Two Ways There are two ways you can create value. One way is to find what people really want and then sell it to them. Or you can find what you can make and then find a clever way to sell it people โ€” […]

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            UX Is for People

            Anuar Bolatov Avatar| By anuaroblatov on September 2, 2020

              { ๐Ÿ“– } โ€“ Strategy, Processes, Research and Benchmarking What Is UX? Try to google this question and you will find many definitions, which would probably leave you with even more questions. Here I give a definition that ISO 9241โ€“210 suggests: UX (User Experience) โ€” personโ€™s perceptions and responses resulting from the use and/or anticipated […]

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              Why Consistent Writing Makes You a Better Designer

              Eugen EลŸanu Avatar| By eugenesanu on July 22, 2020

                { โœ๏ธ } โ€“ Not just a designer, but a thinker, learner and leader Recently, I wrote a story about how important it is to develop good communication skills โ€” whether you are a designer, manager, or a CEO. But I didnโ€™t explain what actually led me to become a better communicator and that is โ€” writing. […]

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                Our New Podcast Series

                Gianmarco Caprio Avatar| By gianmarco on July 1, 2020

                  { ๐ŸŽค } โ€“ Phase’s very own podcast is now online If you havenโ€™t followed us lately on social media as well as over at our Medium page, you might not know that we now have a podcast series of our own, available on Apple Podcasts as well as Spotify. A Podcast: Why? Chances are […]

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                    { โ“} โ€“ Product design: from niche to mainstream? There have been few times in contemporary history in which talk about product design has been as pervasive as it is today. Once a rather niche topic of discussion, in recent times product design has managed to become an almost mainstream topic of conversation.  How did […]

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                    How Will Design Change?

                    Gianmarco Caprio Avatar| By gianmarco on April 6, 2020

                      { ๐Ÿ•ฅ } โ€“ Design evolution: what changes are on the horizon? One of the big questions in design is how it will change in the coming days, weeks, months, years. Predictions for near-future trends and obviously rather easy to make, but this is hardly ever the case for the long term. However, by looking […]

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